AI Insights · Timothy · September 2021
Top 5 Crime Games on Android in Latin America: Q3 2021
Discover the performance trends of the top 5 crime games on Android in Latin America during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 crime games on Android in Latin America showcased varying performance trends in terms of downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Prison Break: Stick Story by FARM STUDIO experienced fluctuations in its weekly downloads, peaking at approximately 561K in mid-July before declining to 194K by the end of September. The game's weekly revenue saw a modest peak of around $14 in early July, with a general downward trend thereafter. Active users followed a similar pattern, starting at 1.4M in late June and dropping to 663K by the end of the quarter.
Rescue The Lover from ABI Games Studio saw a significant drop in weekly downloads from 970K at the end of June to 161K by late September. Active users also declined steadily, from 1.2M in late June to 231K by the end of the quarter. Notably, the game did not generate any reported revenue during this period.
Thief Puzzle: to pass a level by TapNation had varying weekly downloads, starting at 231K in late June and peaking at 395K in late August before settling at 171K by the end of September. Revenue fluctuated, peaking at around $30 in late July, while active users saw a general increase, reaching a high of 721K in late August before tapering off to 473K by the end of the quarter.
Spider Hero: Superhero Fighter from Superhero Academy enjoyed a significant rise in weekly downloads, from 67K in late June to a peak of 496K in late August, before dropping to 162K by the end of September. Revenue surged to $305 in late August but decreased to $116 by the end of the quarter. Active users also increased notably, peaking at 764K in late August before declining to 305K by the end of September.
Real Gangster Crime by Naxeex Action & RPG Games maintained a relatively steady weekly download rate, fluctuating between 171K and 226K throughout the quarter. Revenue showed a peak of $170 in late July and again at the end of September. Active users remained strong, starting at 1.3M in late June and ending the quarter at 1.5M, with a peak of 1.6M in mid-September.
For more insights and detailed data, visit Sensor Tower.